Wednesday June 3
18:30 – 23:00
4 hours 30 minutesThis game is part of our open RPG series, where volunteer GMs send in details for games they’d like to run for you, the Badger Badger community. We do not control, nor take responsibility for the content nor the execution of these games, though our general booking policy still applies, and always be kind to your GM.
GAME DESCRIPTION:
On the continent of Visariel, we find you locked in rebellion against the Vanician Lux Guild, a power-hungry magi-tech corporation exploiting the good will of the people. You live in the city of Kul-Grahad, the Orcish homeland at the centre of the Monster’s Claw Archipelago, and one of the rebellion’s most prominent leaders has vanished in the night. With the old town falling into disrepair, whispers from underground markets of corporate trickery and shipwrecks abound, will you and your party unravel the mystery and keep the rebellion alive? This D&D 2024 one-shot will leave a permanent mark on the world of Visariel, expanding its rich history and impacting the stories experienced by future players, one way or another…
- Game elements: A good mix of exploration, social encounters and tactical combat.
- Tone: Classic D&D fantasy with some modern magi-tech elements, mystery & intrigue.
- Play style: Give everyone time to learn, give everyone a chance to shine, and rule of cool always applies. Have fun with a focus on collaborative storytelling and keeping the game moving forward.
- Experience required: None! This would be a great intro to D&D 2024 for new players.
- Characters: Designed for a party of Level 3 players, I’ll provide pre-made character sheets to make it as easy as possible for you to jump in and start playing. You’ll be able to customise the back story and play the character however you like. If you’d prefer to bring your own Level 3 D&D 2024 character, please feel free!



